Jihad — AB
Overview
Written from the facts in this map's file
The Jihad map is a small 36 by 36 tile scenario for Heroes of Might and Magic III: Armageddon's Blade, played on a single sandy surface with an underground level included. Seven players share the field, all of them human-capable, with no teams and random factions for every side. Victory comes from eliminating every rival, and a player loses once all their towns and heroes are gone. The author's description frames it as a patient, final campaign of one side against six neighbors who have turned on each other as well. The board is scattered with 97 wandering monster stacks, 42 mines, 29 randomly placed artifacts, seven creature banks, and 18 monoliths and portals, along with a timed event that adds some pressure to the game.
Author's description
| Version: | AB |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Normal |
| Players: | 7 human / 7 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Purple) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Random(Teal) × 1
Random Monsters
- Level 135 monsters
- Level 218 monsters
- Level 314 monsters
- Level 429 monsters
- Level 71 monster
Scrolls & Random Relics
- Random artifacts29