JF II - Impartial court — AB
Overview
Written from the facts in this map's file
JF II - Impartial Court is a small, 36 by 36 underground map for Armageddon's Blade, rated Expert. The author's description casts the hero as a prisoner sentenced to a long term for a crime he insists he did not commit. He must fight his way to freedom and also take up the cause of another man in trouble. Three players share the map, with one human player and two computer-controlled sides, Orange and Teal, arranged in two teams. The factions are Castle for Blue, Rampart for Orange, and Necropolis for Teal. Victory requires defeating a specific hero, and losing a specific hero ends the game. Rock and grass cover most of the terrain, with dirt and water filling the rest. Notable features include three towns, six mines, two Seer Huts, and four monoliths or portals, along with a single roaming Rogue stack and timed events.
Author's description
| Version: | AB |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Expert |
| Players: | 1 human / 3 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface and underground |
| Water %: | 15.24% |
| Victory condition: | Defeat a specific hero — at (25, 32, surface) |
| Loss condition: | Lose a specific hero — at (30, 26, surface) |
Terrain (both levels)


On the map
Towns & Settlements
- Castle(Blue) × 1
- Rampart(Orange) × 1
- Necropolis(Teal) × 1
Heroes
3 placed heroes on map
Wandering Monsters
- Rogue1 stack
Creature Dwellings
Artifacts
- Spell Book(1 on heroes)
- Emblem of Cognizance(1 in rewards)
- Diplomat's Ring(1 on heroes)
- Ambassador's Sash(1 in rewards)
- Vial of Lifeblood(1 in rewards)
- Shackles of War(1 on heroes)