Hell's Gate — RoE

Overview

Written from the facts in this map's file

Hell's Gate is a medium 72 by 72 map for three players, with no underground level and no computer-only colors, so all three seats can be human. Red plays Inferno, Blue plays Castle, and Green receives a random faction. There are no fixed teams, and the goal is to defeat every enemy, while a player is eliminated once all of their towns and heroes are lost. Lava covers about 14 percent of the land, with dirt, grass, and sand making up most of the rest, and water takes up roughly 13 percent. The map holds seven towns, 17 mines, and 10 randomly placed artifacts, along with 56 random monster stacks. Wandering Wraiths, Royal Griffins, and Gnoll Marauders roam the land, and dwellings offer Imps, Hell Hounds, Ogres, and Fire Elementals.

Author's description

The evil minions of Hell's Gate march forth. The opposition is ready. Who will prevail?

Version:RoE
Size:M (72×72 tiles)
Difficulty:Normal
Players:3 human / 3 total
Alliances:No (Free for all)
Levels:Surface only
Water %:13.37%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Dirt28.2%
Grass22.6%
Sand17.8%
Lava13.8%
Water13.4%
Rough4.3%
SurfaceSurface minimap of Hell's Gate
0

On the map

Towns & Settlements

  • Castle(Blue) × 1
  • Random(Green) × 1
  • Inferno(Red) × 1
  • Random(Neutral) × 4

Wandering Monsters

Random Monsters

  • Level 07 monsters
  • Level 18 monsters
  • Level 214 monsters
  • Level 311 monsters
  • Level 410 monsters
  • Level 55 monsters
  • Level 61 monster

Scrolls & Random Relics

  • Random artifacts10

Map Objects & Structures

Random Resource64Mine17Treasure Chest17Resource15Obelisk13Campfire6Mercenary Camp2Magic Well2Water Wheel1Star Axis1Scholar1Learning Stone1Refugee Camp1Tree of Knowledge1Black Market1Den of Thieves1Corpse1