Hell and Wintrer — AB
Overview
Written from the facts in this map's file
Hell and Wintrer is a medium underground map for five players, three of whom can be human, with no teams. The area is a 72 by 72 tile cavern, and the terrain is mostly rock and snow, with lava and some grass. Red and Blue play Inferno, Tan plays Tower, Green plays Stronghold, and Orange plays Castle, with Tan and Orange controlled by the computer. Victory requires defeating all enemies, and a player loses once all of their towns and heroes are gone. Wandering monsters include Giants, Phoenixes, a Titan, an Arch Devil, and an Azure Dragon, and the Cape of Velocity is among the artifacts placed on the map. The author's description, translated, says that the calm of the area was broken by a glacier, which was followed by volcanic eruptions that cut the region off from the rest of the world.
Author's description
| Version: | AB |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 3 human / 5 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Inferno(Blue) × 1
- Stronghold(Green) × 1
- Castle(Orange) × 1
- Inferno(Red) × 1
- Tower(Tan) × 3
Heroes
9 placed heroes on map
Wandering Monsters
- Giant2 stacks
- Phoenix2 stacks
- Naga1 stack
- Titan1 stack
- Arch Devil1 stack
- Rust Dragon1 stack
- Azure Dragon1 stack
- Angel1 stack
- Water Elemental1 stack
- Fire Elemental1 stack
Random Monsters
- Level 31 monster
- Level 51 monster
- Level 610 monsters
- Level 734 monsters
Creature Dwellings
Artifacts
- Spell Book(1 on heroes)
- Grail(1 on heroes)
- Ogre's Club of Havoc(1 on heroes)
- Targ of the Rampaging Ogre(1 on heroes)
- Orb of Tempestuous Fire(1 on heroes)
- Cape of Velocity(1 placed)
- Shackles of War(1 on heroes)
- Orb of Inhibition(1 in rewards)
- Armageddon's Blade(1 in rewards)
Scrolls & Random Relics
- Random artifacts60