Hell and Wintrer — AB
Overview
Written from the facts in this map's file
Hell and Wintrer is a medium underground map of 72 by 72 tiles for five players, three of whom can be human, with the other two colors controlled by the computer. There are no teams, and the setting is a frozen land reshaped by volcanic eruptions. Terrain is mostly rock and snow, with lava and some grass. Red and Blue play Inferno, Tan plays Tower, Green plays Stronghold, and Orange plays Castle. Victory requires defeating all enemies, while a player loses by losing all towns and heroes. The map holds seven towns and nine heroes, with wandering stacks of Giants, Phoenixes, Titans, Arch Devils, and Dragons, plus a Cape of Velocity placed as a fixed artifact.
Author's description
| Version: | AB |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 3 human / 5 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Snow44.6%
Lava28.8%
Grass11.1%
Subterranean8.9%
Rough6.5%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Inferno(Blue) × 1
- Stronghold(Green) × 1
- Castle(Orange) × 1
- Inferno(Red) × 1
- Tower(Tan) × 3
Heroes
9 placed heroes on map
Wandering Monsters
- Giant2 stacks
- Phoenix2 stacks
- Naga1 stack
- Titan1 stack
- Arch Devil1 stack
- Rust Dragon1 stack
- Azure Dragon1 stack
- Angel1 stack
- Water Elemental1 stack
- Fire Elemental1 stack
Random Monsters
- Level 31 monster
- Level 51 monster
- Level 610 monsters
- Level 734 monsters
Creature Dwellings
Artifacts
- Spell Book(1 on heroes)
- Grail(1 on heroes)
- Ogre's Club of Havoc(1 on heroes)
- Targ of the Rampaging Ogre(1 on heroes)
- Orb of Tempestuous Fire(1 on heroes)
- Cape of Velocity(1 placed)
- Shackles of War(1 on heroes)
- Orb of Inhibition(1 in rewards)
- Armageddon's Blade(1 in rewards)
Scrolls & Random Relics
- Random artifacts60