Good and Evil — HotA 1.8.0

Overview

Written from the facts in this map's file

Good and Evil is a small 36 by 36 surface map for four players at Normal difficulty, and it requires Horn of the Abyss 1.8.0 or later. The author presents it as a battle at the outbreak of war. Red and Blue form one team against Green and Orange, playing Rampart, Tower, Necropolis and Inferno respectively, and all four seats can be held by humans. Grass covers most of the land, with swamp, snow and lava making up smaller shares and no water at all. Victory requires defeating every enemy, and a player loses by losing all towns and heroes. The map contains four towns, thirteen mines and one creature bank, plus a Grail, several placed artifacts such as the Sword of Hellfire, and wandering stacks that include Halberdiers and an Obsidian Gargoyle.

Author's description

Ready for battle during the outbreak of war... Teams: Red & Blue vs. Green & Brown

Version:HotA 1.8.0
Size:S (36×36 tiles)
Difficulty:Normal
Players:4 human / 4 total
Alliances:Yes (2 teams)
Levels:Surface only
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Grass61.3%
Swamp13.9%
Snow12.5%
Lava12.3%
SurfaceSurface minimap of Good and Evil
0

On the map

Towns & Settlements

  • Tower(Blue) × 1
  • Necropolis(Green) × 1
  • Inferno(Orange) × 1
  • Rampart(Red) × 1

Wandering Monsters

Random Monsters

  • Level 11 monster

Creature Dwellings

Map Objects & Structures

Resource73Random Resource46Treasure Chest25Mine13Magic Plains12Obelisk5Sign5Magic Well2Faerie Ring1Tree of Knowledge1Stables1Redwood Observatory1Windmill1Campfire1Scholar1Rally Flag1Fountain of Youth1Hill Fort1Shrine of Magic Thought1Shrine of Magic Gesture1Arena1Pandoras Box1Pyramid1Creature Bank1