Gold Rush — RoE
Overview
Written from the facts in this map's file
Gold Rush is a normal-difficulty medium underground map of 72 by 72 tiles. Four players can take part, three of them human, and the green seat is computer-controlled. Two teams play Inferno, Tower, Necropolis, and Fortress. The goal is to locate a hoard of gold and guard it quickly. Dirt, rock, and swamp dominate the land, and water covers about a fifth. Four towns, 28 mines, five creature banks, and 84 random monster stacks sit alongside a wandering Cyclops and dwellings for Pegasus and Beholder. Notable artifacts are the Bird of Perception, Centaur's Axe, and Pendant of Courage, plus the Grail. Victory means defeating all enemies, and a player is eliminated by losing all towns and heroes.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 3 human / 4 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface and underground |
| Water %: | 19.57% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Dirt34.9%
Water25.5%
Swamp12.4%
Lava11.2%
Snow10.6%
Subterranean2.3%
Grass1.8%
Sand1.3%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Tower(Blue) × 1
- Fortress(Green) × 1
- Inferno(Red) × 1
- Necropolis(Tan) × 1
Wandering Monsters
- Cyclops1 stack
Random Monsters
- Level 01 monster
- Level 136 monsters
- Level 227 monsters
- Level 313 monsters
- Level 46 monsters
- Level 51 monster
Creature Dwellings
Artifacts
- Centaur's Axe(1 placed)
- Bird of Perception(1 placed)
- Pendant of Courage(1 placed)
Scrolls & Random Relics
- Random artifacts13