Gold Rush — RoE
Overview
Written from the facts in this map's file
Gold Rush is a medium 72x72 underground map for four players, with each side able to be controlled by a human, and no computer-only colors. Players are split into two teams. The factions are Inferno for Red, Tower for Blue, Necropolis for Tan, and Fortress for Green. Victory comes from defeating all enemies, and a player loses by losing all towns and heroes. Dirt, rock, water and swamp make up most of the terrain, and the map holds five towns, 29 mines and five creature banks. Notable features include a Cyclops wandering stack, eight kinds of creature dwellings, placed artifacts such as the Bird of Perception, Centaur's Axe and Pendant of Courage, 13 random artifacts, and the Grail. The map is rated at normal difficulty.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 4 human / 4 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface and underground |
| Water %: | 19.57% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Tower(Blue) × 1
- Fortress(Green) × 1
- Inferno(Red) × 1
- Necropolis(Tan) × 1
- Dungeon(Neutral) × 1
Wandering Monsters
- Cyclops1 stack
Random Monsters
- Level 01 monster
- Level 136 monsters
- Level 227 monsters
- Level 313 monsters
- Level 46 monsters
- Level 51 monster
Creature Dwellings
Artifacts
- Centaur's Axe(1 placed)
- Bird of Perception(1 placed)
- Pendant of Courage(1 placed)
Scrolls & Random Relics
- Random artifacts13