Four Corners (TE) — WoG
Overview
Written from the facts in this map's file
Four Corners (TE) is a medium 72x72 map with an underground level, set in the In the Wake of Gods version and playable by up to four human players, each starting with a random faction, with no teams. Rock covers roughly two fifths of the land, with grass, water and subterranean ground making up most of the rest. Victory requires defeating all enemies, and a player loses by losing all towns and heroes. The map holds five towns, around seventy random monster stacks and a few wandering powerful creatures, including a Black Dragon, an Arch Devil, a Titan and an Archangel. The Titan's Gladius is placed on the map, alongside twenty-six random artifacts, thirty mines, seven creature banks and sixteen monoliths and portals. The difficulty is set to Normal.
Author's description
| Version: | WoG |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 4 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 11.64% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Conflux(Neutral) × 1
Wandering Monsters
- Black Dragon1 stack
- Arch Devil1 stack
- Titan1 stack
- Archangel1 stack
Random Monsters
- Level 18 monsters
- Level 228 monsters
- Level 313 monsters
- Level 417 monsters
- Level 55 monsters
Artifacts
- Titan's Gladius(1 placed)
Scrolls & Random Relics
- Random artifacts26