Four Corners map ver 1.0 — WoG
Overview
Written from the facts in this map's file
Four Corners is a medium 72 by 72 map with an underground level, designed for four players who can all be human and split into two teams. Each player starts in a corner of the land, and two allied pairs contest the region. Factions are assigned randomly, and the difficulty is normal. Grass and rock cover most of the terrain, subterranean ground makes up about a fifth, and water is a small share. The map holds 10 towns, 96 random monster stacks, 45 random artifacts, 29 mines, 27 creature banks, four seer huts, and five timed events. Wandering Fangarms, Pirates, and a Corsair roam the land, and Rogues are found in a dwelling. Victory requires defeating all enemies, and a player is eliminated after losing all towns and heroes.
Author's description
| Version: | WoG |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 4 human / 4 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface and underground |
| Water %: | 3.99% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Orange) × 1
- Random(Red) × 1
- Random(Teal) × 1
- Random(Neutral) × 6
Wandering Monsters
Random Monsters
- Level 18 monsters
- Level 216 monsters
- Level 328 monsters
- Level 420 monsters
- Level 58 monsters
- Level 66 monsters
- Level 710 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts45