Everybody Get Up — RoE

Overview

Written from the facts in this map's file

Everybody Get Up is a medium 72x72 surface map for Restoration of Erathia, set at Normal difficulty and built for eight players, all of whom can be human, with no teams. Each player starts with a different town type: Castle, Rampart, Tower, Inferno, Necropolis, Dungeon, Fortress and Stronghold. Victory comes from defeating every enemy, and a player loses once all their towns and heroes are gone. Water covers about a third of the land, with grass and dirt making up most of the rest. The map holds 64 random monster stacks, 48 mines, 16 random artifacts and two timed events, and dwellings offer a mix of creatures ranging from Pikemen and Archers to Gogs and Harpies. The author's description is brief, saying that everyone is present on the map and the strongest should win.

Author's description

Wszyscy zawodnicy sa na mapie. Wiec niech wygra najlepszy.

Version:RoE
Size:M (72×72 tiles)
Difficulty:Normal
Players:8 human / 8 total
Alliances:No (Free for all)
Levels:Surface only
Water %:32.66%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Grass36.5%
Water32.7%
Dirt25.1%
Swamp2.8%
Snow1.5%
Lava1.0%
Rough0.3%
Sand0.1%
SurfaceSurface minimap of Everybody Get Up
0

On the map

Towns & Settlements

  • Rampart(Blue) × 1
  • Inferno(Green) × 1
  • Necropolis(Orange) × 1
  • Stronghold(Pink) × 1
  • Dungeon(Purple) × 1
  • Castle(Red) × 1
  • Tower(Tan) × 1
  • Fortress(Teal) × 1

Random Monsters

  • Level 116 monsters
  • Level 28 monsters
  • Level 328 monsters
  • Level 58 monsters
  • Level 64 monsters

Scrolls & Random Relics

  • Random artifacts16

Map Objects & Structures

Random Resource76Mine48Garrison12