Dwarven Tunnels — AB
Overview
Written from the facts in this map's file
Dwarven Tunnels is a medium underground map of 72 by 72 tiles for four players, all of whom can be human, with no teams and no computer-only colors. Each player starts with a different town type: Castle for Red, Tower for Blue, Rampart for Green, and Stronghold for Orange. Victory comes from defeating every enemy, and a player is eliminated after losing all towns and heroes. The setting is a network of old dwarven tunnels now overrun by many kinds of creatures. Steep mountains and dense forests separate the starting positions, so the underground passages are presented as the route for pushing toward the rivals. The map holds 15 towns, 46 mines, and 10 creature banks, along with 18 randomly placed artifacts and 3 monoliths or portals. Roaming Water and Fire Elemental stacks add early threats.
Author's description
| Version: | AB |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 4 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Tower(Blue) × 1
- Rampart(Green) × 1
- Stronghold(Orange) × 1
- Castle(Red) × 1
- Castle(Neutral) × 1
- Dungeon(Neutral) × 3
- Fortress(Neutral) × 1
- Inferno(Neutral) × 1
- Necropolis(Neutral) × 2
- Rampart(Neutral) × 1
- Stronghold(Neutral) × 1
- Tower(Neutral) × 1
Wandering Monsters
- Water Elemental7 stacks
- Fire Elemental5 stacks
Random Monsters
- Level 18 monsters
- Level 28 monsters
- Level 319 monsters
- Level 438 monsters
- Level 511 monsters
- Level 64 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts18