Dungeon danger — RoE
Overview
Written from the facts in this map's file
Dungeon danger is an extra large map of 144 by 144 tiles, played on the surface at normal difficulty. Its story concerns an invasion of the player's kingdom by dungeon overlords, and the author asks the player to free the town of Mirham to gain the highland wizards' help against them. Four players are placed, with one human player and three computer-controlled colors, split into two teams. The factions are Tower, Stronghold, Castle and Dungeon. Victory requires capturing a specific town, and a player loses by losing all towns and heroes. Water covers about two thirds of the map, with grass and rough ground making up most of the rest. Highlights include a Gold Dragon wandering the map, a Grail, and the Helm of Heavenly Enlightenment.
Author's description
| Version: | RoE |
|---|---|
| Size: | XL (144×144 tiles) |
| Difficulty: | Normal |
| Players: | 1 human / 4 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface only |
| Water %: | 66.30% |
| Victory condition: | Capture a specific town — at (139, 141, surface) |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Stronghold(Blue) × 1
- Castle(Green) × 1
- Dungeon(Purple) × 2
- Tower(Red) × 1
- Stronghold(Neutral) × 1
- Tower(Neutral) × 1
Heroes
1 placed hero on map
Wandering Monsters
- Gold Dragon1 stack
Random Monsters
- Level 08 monsters
- Level 112 monsters
- Level 218 monsters
- Level 320 monsters
- Level 414 monsters
- Level 52 monsters
- Level 68 monsters
- Level 78 monsters
Creature Dwellings
Artifacts
- Helm of Heavenly Enlightenment(1 placed)
- Recanter's Cloak(1 in rewards)