Dune — RoE

Overview

Written from the facts in this map's file

Dune is a large two-player map for Heroes of Might and Magic III, sized 108 by 108 and played with the Restoration of Erathia version on Normal difficulty. It spans both the surface and an underground level, with terrain split evenly between sand and rock. One human player faces a computer-controlled Red side fielding the Inferno faction, while the human takes the Castle faction on Blue, with no teams. Victory requires defeating all enemies, and a player loses if a specific hero falls. The map places two towns and seven heroes, along with fifty mines, two seer huts, three creature banks, two monoliths or portals, and nine random artifacts. Notable placed items include the Centaur's Axe, the Diplomat's Ring, and the Helm of Heavenly Enlightenment.

Author's description

You are Paul Atreides. You must kill the Harkonen! and send spice (gold) shipments to emperor Shaddam IV.

Version:RoE
Size:L (108×108 tiles)
Difficulty:Normal
Players:1 human / 2 total
Alliances:No (Free for all)
Levels:Surface and underground
Victory condition:Defeat all enemies
Loss condition:Lose a specific hero — at (48, 66, surface)

Terrain (both levels)

Sand100.0%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Dune
UndergroundUnderground minimap of Dune

On the map

Towns & Settlements

  • Castle(Blue) × 1
  • Inferno(Red) × 1

Heroes

7 placed heroes on map

Wandering Monsters

Random Monsters

  • Level 72 monsters

Artifacts

Scrolls & Random Relics

  • Random artifacts9
  • Spell scrolls1

Map Objects & Structures

Resource56Mine50Garrison45Treasure Chest43Campfire29Random Resource28Corpse27Redwood Observatory11Cursed Ground11Eye of the Magi8Rally Flag7Warrior's Tomb6Crypt5Pyramid5Magic Well4Marletto Tower4Star Axis4Mercenary Camp4Sign4Wagon3Scholar3Garden of Revelation3Learning Stone3Refugee Camp3Witch Hut3School of Magic3Tavern3Shrine of Magic Thought3Creature Bank3Sanctuary2