Divided Loyalties 2 — SoD
Overview
Written from the facts in this map's file
Divided Loyalties 2 is a two-player medium map measuring 72 by 72 tiles, with an underground level and a Normal difficulty setting. Both players are assigned random factions, and no teams are defined. The goal is to defeat every enemy, while a player loses by losing all towns and heroes. Water covers just over half of the surface, with subterranean ground making up much of the rest, and dirt and rock forming small shares. The map holds four towns, two wandering Efreet stacks, a Serpent Fly dwelling, and a large number of random monster stacks. Players will find mines, creature banks, monoliths and portals, a timed event, and 33 randomly placed artifacts spread across the terrain.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 51.06% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Water54.1%
Subterranean36.3%
Dirt6.0%
Lava3.6%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Random(Green) × 1
- Random(Orange) × 1
- Random(Neutral) × 2
Wandering Monsters
- Efreet2 stacks
Random Monsters
- Level 119 monsters
- Level 215 monsters
- Level 315 monsters
- Level 49 monsters
- Level 58 monsters
- Level 67 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts33