Desert Storm — SoD
Overview
Written from the facts in this map's file
Desert Storm is a medium 72 by 72 map with an underground level, set on a largely sandy landscape with rock, subterranean ground, and some water. Eight players each control one of the eight standard towns: Castle, Tower, Stronghold, Rampart, Inferno, Dungeon, Fortress, and Conflux. All eight seats can be human, and there are no teams, so every player fights for themselves. Victory comes from defeating all enemies, and a player loses once every town and hero is gone. The map holds nine towns, a wide spread of wandering monsters including nomads, skeletons, and dragons, and placed artifacts such as the Orb of Driving Rain, the Rib Cage, and the Tome of Water Magic. Mines, monoliths, and portals are scattered across the terrain, along with a seer hut and a creature bank.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 8 human / 8 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 7.60% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Tower(Blue) × 1
- Rampart(Green) × 1
- Inferno(Orange) × 1
- Conflux(Pink) × 1
- Dungeon(Purple) × 1
- Castle(Red) × 1
- Stronghold(Tan) × 1
- Fortress(Teal) × 1
- Necropolis(Neutral) × 1
Wandering Monsters
- Nomad8 stacks
- Skeleton8 stacks
- Water Elemental4 stacks
- Rogue2 stacks
- Ghost Dragon1 stack
- Azure Dragon1 stack
- Ice Elemental1 stack
Random Monsters
- Level 09 monsters
- Level 114 monsters
- Level 224 monsters
- Level 356 monsters
- Level 416 monsters
- Level 59 monsters
- Level 61 monster
- Level 77 monsters
Creature Dwellings
Artifacts
- Shield of the Yawning Dead(1 placed)
- Skull Helmet(1 placed)
- Rib Cage(1 placed)
- Orb of Driving Rain(1 placed)
- Tome of Water Magic(1 placed)
- Cornucopia(1 in rewards)
Scrolls & Random Relics
- Random artifacts33