Cross of War — RoE
Overview
Written from the facts in this map's file
Cross of War is a medium 72 by 72 map with an underground level, set at Normal difficulty for four players. Only one player can be human, and Red, Tan, and Green are computer-only. No teams are used. Blue plays Tower, Red Inferno, Tan Stronghold, and Green Rampart. The story follows a hero whose aging father asks for help saving the kingdom, which requires finding the legendary Grail and bringing it to the family castle. Victory comes from building a Grail structure, and a player is defeated by losing all towns and heroes. Rock covers about 45 percent of the terrain, with water at 18, lava at 9, and snow at 8. Notable features include 11 Minotaur King wandering stacks, 76 random monster stacks, 72 random artifacts, and 27 mines.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 1 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 18.44% |
| Victory condition: | Build a Grail structure (or the standard win also counts, AI can win this way too) |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Tower(Blue) × 1
- Rampart(Green) × 1
- Inferno(Red) × 1
- Stronghold(Tan) × 1
Heroes
4 placed heroes on map
Wandering Monsters
- Minotaur King11 stacks
Random Monsters
- Level 03 monsters
- Level 16 monsters
- Level 23 monsters
- Level 36 monsters
- Level 45 monsters
- Level 519 monsters
- Level 615 monsters
- Level 719 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts72