Conquest of the Middle — RoE
Overview
Written from the facts in this map's file
Conquest of the Middle is a small 36 by 36 map with an underground level, played on hard difficulty by four players, up to three of them human, with Purple controlled by the computer. There are no teams. Red, Blue and Tan get random factions, and Purple plays as Fortress. The aim is to stop Purple, which threatens the land, though eliminating every rival is also an option. Victory comes from capturing a specific town, and a player loses by losing all towns and heroes. Dirt and subterranean ground make up most of the terrain, with water covering 15 percent. Six towns, 31 wandering monster stacks and 17 artifacts are spread across it, with dwellings for Bone Dragons, Medusas and Gnolls.
Author's description
| Version: | RoE |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Hard |
| Players: | 3 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 14.78% |
| Victory condition: | Capture a specific town — at (18, 19, surface) (or the standard win also counts) |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Fortress(Purple) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Random(Neutral) × 2
Heroes
1 placed hero on map
Random Monsters
- Level 015 monsters
- Level 111 monsters
- Level 61 monster
- Level 74 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts17