Clash of Warriors — RoE
Overview
Written from the facts in this map's file
Clash of Warriors is a two-player duel on a medium 72 by 72 map with an underground level. Both players are human, there are no teams, and Red and Blue get random factions. The setting is a land overrun by demons and dragons, and the goal is to restore peace by defeating the opposing side while avoiding hidden traps. Victory requires eliminating every enemy, and a player loses once all towns and heroes are gone. Rock covers about 42 percent of the terrain and water about 32 percent, with some subterranean ground and lava. The map holds 13 towns, 26 random monster stacks, and wandering groups such as an Iron Golem and a Stone Gargoyle.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 31.55% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Water54.4%
Subterranean15.4%
Lava13.1%
Grass10.9%
Swamp1.7%
Sand1.6%
Rough1.6%
Snow1.3%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
- Castle(Neutral) × 1
- Dungeon(Neutral) × 1
- Fortress(Neutral) × 1
- Inferno(Neutral) × 1
- Necropolis(Neutral) × 1
- Random(Neutral) × 4
- Stronghold(Neutral) × 1
- Tower(Neutral) × 1
Heroes
2 placed heroes on map
Wandering Monsters
- Fire Elemental1 stack
- Earth Elemental1 stack
- Stone Gargoyle1 stack
- Iron Golem1 stack
- Lizardman1 stack
- Serpent Fly1 stack
- Archer1 stack
- Walking Dead1 stack
- Wight1 stack
- Griffin1 stack
- Gog1 stack
- Hell Hound1 stack
- Harpy1 stack
- Beholder1 stack
- Wolf Rider1 stack
- Orc1 stack
Random Monsters
- Level 04 monsters
- Level 211 monsters
- Level 38 monsters
- Level 42 monsters
- Level 51 monster
Creature Dwellings
Scrolls & Random Relics
- Random artifacts4