Carpe Diem — SoD
Overview
Written from the facts in this map's file
Carpe Diem is a medium-sized 72 by 72 map with an underground level, built for six players who can all be human, with no teams and no computer-only colors. Every player starts with a random faction, and the terrain is mostly water, subterranean ground, rock and dirt. The victory goal is to defeat all enemies, and a player loses once they have no towns and no heroes left. The author's description frames the setting as a world where the gods have withdrawn and rival claimants blame one another, with the player sitting in the throne room and deciding they alone should rule. Sixteen towns are scattered across the map, with forty-two mines, thirteen creature banks, eight monoliths and portals, and eighteen placed artifacts, plus over a hundred random monster stacks roaming the land.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 6 human / 6 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 30.78% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Purple) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Castle(Neutral) × 1
- Random(Neutral) × 9
Wandering Monsters
- Ice Elemental1 stack
- Mummy1 stack
- Rogue1 stack
Random Monsters
- Level 124 monsters
- Level 224 monsters
- Level 343 monsters
- Level 47 monsters
- Level 53 monsters
Artifacts
- Greater Gnoll's Flail(1 in rewards)
- Buckler of the Gnoll King(1 in rewards)
- Hellstorm Helmet(1 in rewards)
- Tunic of the Cyclops King(1 in rewards)
- Breastplate of Brimstone(1 in rewards)
- Crown of Dragontooth(1 in rewards)
Scrolls & Random Relics
- Random artifacts18
- Spell scrolls1