Brining salvation — SoD
Overview
Written from the facts in this map's file
Brining Salvation is a small Heroes III map set on a 36 by 36 tile underground level, designed for two computer-controlled players, with only one human player allowed. Neither side is placed in a team, and both the Red and Blue players receive random factions. The victory goal is to defeat all enemies, and a player loses by losing all towns and heroes. Much of the land is snow and rock, with some subterranean and dirt ground and no water. The map has four towns, fourteen mines, and four monoliths or portals, along with twelve random monster stacks, two Master Genie stacks roaming the map, and an Azure Dragon guarding a dwelling. Five random artifacts are scattered across the terrain.
Author's description
| Version: | SoD |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Expert |
| Players: | 1 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Snow65.6%
Subterranean21.0%
Dirt13.3%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
- Random(Neutral) × 2
Wandering Monsters
- Master Genie2 stacks
Random Monsters
- Level 48 monsters
- Level 64 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts5