Brining salvation — SoD

Overview

Written from the facts in this map's file

Brining Salvation is a small Heroes III map set on a 36 by 36 tile underground level, designed for two computer-controlled players, with only one human player allowed. Neither side is placed in a team, and both the Red and Blue players receive random factions. The victory goal is to defeat all enemies, and a player loses by losing all towns and heroes. Much of the land is snow and rock, with some subterranean and dirt ground and no water. The map has four towns, fourteen mines, and four monoliths or portals, along with twelve random monster stacks, two Master Genie stacks roaming the map, and an Azure Dragon guarding a dwelling. Five random artifacts are scattered across the terrain.

Author's description

Горы, разделяющие замки Эльдендбрефор и Фойсейсаттен, служат единственной причиной, по которой эти замки еще не объявили друг другу войну. Но надолго ли?.. {By Silver Lynx, 2004}

Version:SoD
Size:S (36×36 tiles)
Difficulty:Expert
Players:1 human / 2 total
Alliances:No (Free for all)
Levels:Surface and underground
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain (both levels)

Snow65.6%
Subterranean21.0%
Dirt13.3%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Brining salvation
UndergroundUnderground minimap of Brining salvation

On the map

Towns & Settlements

  • Random(Blue) × 1
  • Random(Red) × 1
  • Random(Neutral) × 2

Wandering Monsters

Random Monsters

  • Level 48 monsters
  • Level 64 monsters

Creature Dwellings

Scrolls & Random Relics

  • Random artifacts5

Map Objects & Structures

Resource39Mine14Treasure Chest9Campfire6Two-way Monolith4Border Guard2Crypt2Redwood Observatory2Magic Well2Random Resource2Rocklands2Windmill2Keymaster's Tent2Sign2Garrison1Garrison (vertical)1