Borderguard Deathmatch (teams) — SoD
Overview
Written from the facts in this map's file
Borderguard Deathmatch (teams) is a medium-sized map of 72 by 72 tiles with an underground level, rated hard. Eight players can all be human, and they fight in four teams. Every color is set to a random faction, and the map is split evenly among dirt, sand, grass and snow terrain, with no water. Victory comes from defeating all enemies, and a player loses once all of their towns and heroes are gone. The map holds 16 towns, 8 starting heroes, and 122 random monster stacks, along with 48 random artifacts, 56 mines, 7 creature banks and 8 monoliths or portals. The author's note gives only the date, 26 January 2009.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Hard |
| Players: | 8 human / 8 total |
| Alliances: | Yes (4 teams) |
| Levels: | Surface and underground |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Dirt12.5%
Sand12.5%
Grass12.5%
Snow12.5%
Swamp12.5%
Rough12.5%
Subterranean12.5%
Lava12.5%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Pink) × 1
- Random(Purple) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Random(Teal) × 1
- Random(Neutral) × 8
Heroes
8 placed heroes on map
Random Monsters
- Level 016 monsters
- Level 116 monsters
- Level 232 monsters
- Level 37 monsters
- Level 417 monsters
- Level 516 monsters
- Level 610 monsters
- Level 78 monsters
Scrolls & Random Relics
- Random artifacts48