Borderguard Deathmatch — SoD
Overview
Written from the facts in this map's file
Borderguard Deathmatch is a medium 72x72 map with an underground level, built for eight players who can all be human. There are no teams and no computer-only colors, so every seat is a free-for-all. Each player starts with a random faction, and the map is rated hard. Victory comes from defeating all enemies, while a player loses once all towns and heroes are gone. The land is split evenly among dirt, sand, grass and snow, with no water. Sixteen towns and eight starting heroes are placed, supported by 122 random monster stacks, 48 random artifacts, 56 mines, seven creature banks and eight monoliths or portals. The author is not named, and the map is dated 26 January 2009.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Hard |
| Players: | 8 human / 8 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Dirt12.5%
Sand12.5%
Grass12.5%
Snow12.5%
Swamp12.5%
Rough12.5%
Subterranean12.5%
Lava12.5%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Pink) × 1
- Random(Purple) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Random(Teal) × 1
- Random(Neutral) × 8
Heroes
8 placed heroes on map
Random Monsters
- Level 016 monsters
- Level 116 monsters
- Level 232 monsters
- Level 37 monsters
- Level 417 monsters
- Level 516 monsters
- Level 610 monsters
- Level 78 monsters
Scrolls & Random Relics
- Random artifacts48