Archangel's Prize (SoD) — SoD
Overview
Written from the facts in this map's file
Archangel's Prize is a Shadow of Death map on a medium 72 by 72 grid, with an underground level. It is rated Impossible and supports three players, all of whom can be human, with no teams and random factions for Red, Orange and Purple. Victory requires capturing a specific town, and a player loses by losing all towns and heroes. Water covers about 37 percent of the terrain, and rock, sand and grass make up much of the rest. The map holds seven towns, three starting heroes, 31 mines, 12 creature banks and 9 monoliths and portals. Wandering Angel and Archangel stacks are scattered across the land, alongside 33 placed artifacts and 59 random monster stacks.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Impossible |
| Players: | 3 human / 3 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 36.94% |
| Victory condition: | Capture a specific town — at (64, 66, underground) (or the standard win also counts, AI can win this way too) |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Water48.1%
Sand18.0%
Grass7.8%
Subterranean6.1%
Dirt5.9%
Rough4.9%
Lava3.6%
Swamp3.5%
Snow2.0%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Random(Orange) × 1
- Random(Purple) × 1
- Random(Red) × 1
- Castle(Neutral) × 2
- Inferno(Neutral) × 1
- Rampart(Neutral) × 1
Heroes
3 placed heroes on map
Random Monsters
- Level 111 monsters
- Level 22 monsters
- Level 319 monsters
- Level 422 monsters
- Level 53 monsters
- Level 62 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts33