Adventure Islands — WoG
Overview
Written from the facts in this map's file
Adventure Islands is a small 36 by 36 map for four players, with no underground level and no teams, so every player fights alone. It is set mostly on water, which covers about 61 percent of the surface, with the rest taken up by snowy land. Each of the four players starts with a random faction, and each can be controlled by a human, with no computer-only colors. The goal is to defeat all enemies, and a player loses once all of their towns and heroes are gone. The map is set at Normal difficulty and is built for the In the Wake of Gods version. Travelers will find five towns, eleven mines, one creature bank, and seventeen random monster stacks. Wandering guardians include a Dendroid Guard, a Stone Gargoyle, and a Gog, and a single artifact is placed on the map. Two timed events add further pressure.
Author's description
| Version: | WoG |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Normal |
| Players: | 4 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Water %: | 61.11% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Random(Neutral) × 1
Heroes
1 placed hero on map
Wandering Monsters
- Dendroid Guard1 stack
- Stone Gargoyle1 stack
- Gog1 stack
Random Monsters
- Level 116 monsters
- Level 21 monster
Scrolls & Random Relics
- Random artifacts1
- Spell scrolls1