Adventure Islands — WoG

Overview

Written from the facts in this map's file

Adventure Islands is a small 36 by 36 map for four players, with no underground level and no teams, so every player fights alone. It is set mostly on water, which covers about 61 percent of the surface, with the rest taken up by snowy land. Each of the four players starts with a random faction, and each can be controlled by a human, with no computer-only colors. The goal is to defeat all enemies, and a player loses once all of their towns and heroes are gone. The map is set at Normal difficulty and is built for the In the Wake of Gods version. Travelers will find five towns, eleven mines, one creature bank, and seventeen random monster stacks. Wandering guardians include a Dendroid Guard, a Stone Gargoyle, and a Gog, and a single artifact is placed on the map. Two timed events add further pressure.

Author's description

Острова приключений... for v.3.57

Version:WoG
Size:S (36×36 tiles)
Difficulty:Normal
Players:4 human / 4 total
Alliances:No (Free for all)
Levels:Surface only
Water %:61.11%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Water61.1%
Snow38.9%
SurfaceSurface minimap of Adventure Islands
0

On the map

Towns & Settlements

  • Random(Blue) × 1
  • Random(Green) × 1
  • Random(Red) × 1
  • Random(Tan) × 1
  • Random(Neutral) × 1

Heroes

1 placed hero on map

Wandering Monsters

Random Monsters

  • Level 116 monsters
  • Level 21 monster

Scrolls & Random Relics

  • Random artifacts1
  • Spell scrolls1

Map Objects & Structures

Flotsam82Treasure Chest61Sea Chest60Resource41Random Resource21Campfire19Mine11Magic Well9Scholar8Redwood Observatory8Learning Stone7Shipyard5Shrine of Magic Gesture4Witch Hut4Star Axis4Marletto Tower4Windmill4School of Magic4Random Dwelling (by level)3Mercenary Camp3School of War3Garden of Revelation3Idol of Fortune3Temple2Refugee Camp2Shrine of Magic Thought2Library of Enlightenment1University1Den of Thieves1Creature Bank1