† Aachal's Meat Zone ą 199 † — SoD
Overview
Written from the facts in this map's file
Aachal's Meat Zone 199 is a medium 72x72 surface map for three players, with two teams and no underground level. Its title and the author's short note point to a clash between two Conflux-based sides and a Castle player, and the map is played at the Impossible difficulty setting. Blue and Green each field Castle, Rampart, Tower, Dungeon and Conflux, while Pink draws on a much wider mix that includes Inferno, Necropolis, Stronghold and Fortress. Grass covers most of the land, with sand and water making up the rest. Twenty towns and one starting hero are placed, and the map is scattered with 346 random monster stacks, 60 random artifacts, 40 mines and a timed event. Dwellings offer creatures from Pikeman and Archer up to Angel and Dendroid Guard. Victory requires defeating all enemies, and a player loses by losing all towns and heroes.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Impossible |
| Players: | 3 human / 3 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface only |
| Water %: | 9.34% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Conflux(Blue) × 1
- Conflux(Green) × 1
- Castle(Pink) × 2
- Castle(Neutral) × 2
- Conflux(Neutral) × 6
- Rampart(Neutral) × 8
Heroes
1 placed hero on map
Random Monsters
- Level 1163 monsters
- Level 227 monsters
- Level 345 monsters
- Level 436 monsters
- Level 532 monsters
- Level 625 monsters
- Level 718 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts60