† Aachal's Meat Zone ą 155 † — SoD
Overview
Written from the facts in this map's file
This medium map, 72 by 72 tiles, includes an underground level and is built for three players, all of whom can be human. It is rated Impossible and was made for the Shadow of Death version. The description says a Castle player faces two Necropolis opponents. Two teams are set up, with Red and Tan each drawing from five factions and Pink from nine. Dirt and grass cover most of the surface, with subterranean ground and water making up the rest. The map holds 20 towns, 39 mines, nine creature banks, 151 random artifacts, and one wandering Water Elemental stack, plus dwellings that offer golems and dragons. Victory requires defeating all enemies, and a player loses by losing all towns and heroes.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Impossible |
| Players: | 3 human / 3 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface and underground |
| Water %: | 16.67% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Castle(Pink) × 2
- Necropolis(Red) × 1
- Necropolis(Tan) × 1
- Castle(Neutral) × 2
- Dungeon(Neutral) × 4
- Necropolis(Neutral) × 6
- Rampart(Neutral) × 4
Heroes
2 placed heroes on map
Wandering Monsters
- Water Elemental1 stack
Random Monsters
- Level 1338 monsters
- Level 269 monsters
- Level 3100 monsters
- Level 4127 monsters
- Level 575 monsters
- Level 650 monsters
- Level 747 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts151