13 Islands — SoD
Overview
Written from the facts in this map's file
13 Islands is a medium 72 by 72 map with an underground level, rated Hard. Five players can all be human, and no teams are set. Water covers about 39 percent of the map and rock about 34 percent. The author's note describes thirteen islands: five hold the rulers' lands, two conceal powerful relics, and the thirteenth is the most significant of all. The factions are Inferno for Red, Castle for Tan, Rampart for Green, Dungeon for Purple, and Tower for Teal. Victory requires defeating all enemies, and a player loses by losing all towns and heroes. Notable features include nine Gold Golem stacks and five Roc stacks roaming the map, an Endless Sack of Gold, an Orb of Inhibition, and an Orb of Vulnerability.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Hard |
| Players: | 5 human / 5 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 38.68% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Rampart(Green) × 1
- Dungeon(Purple) × 1
- Inferno(Red) × 1
- Castle(Tan) × 1
- Tower(Teal) × 1
Wandering Monsters
- Gold Golem9 stacks
- Roc5 stacks
- Ghost Dragon2 stacks
- Behemoth2 stacks
- Boar2 stacks
- Phoenix2 stacks
- Imp1 stack
- Familiar1 stack
- Centaur1 stack
- Centaur Captain1 stack
- Pikeman1 stack
- Halberdier1 stack
- Troglodyte1 stack
- Infernal Troglodyte1 stack
- Gremlin1 stack
- Master Gremlin1 stack
- Hydra1 stack
Artifacts
- Orb of Vulnerability(1 placed)
- Endless Sack of Gold(1 placed)
- Orb of Inhibition(1 placed)
Scrolls & Random Relics
- Random artifacts19
- Spell scrolls10