13 Islands — SoD
Overview
Written from the facts in this map's file
"13 Islands" is a medium-sized map of 72 by 72 tiles with an underground level, set for five players who each control a single faction: Inferno, Castle, Rampart, Dungeon and Tower. Every player is human-capable, and there are no teams. Nearly two fifths of the surface is water, with rock covering much of the rest, so movement depends on ferrying across the islands that give the map its name. The difficulty is rated hard. Victory requires defeating all enemies, while a player loses once every town and hero has been removed. Scattered across the islands are five towns, a large number of wandering monsters such as Gold Golems, Rocs and Ghost Dragons, twelve mines, two creature banks, and four monoliths and portals. Several artifacts are placed on the map, including an Endless Sack of Gold and two orbs, along with nineteen random artifacts.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Hard |
| Players: | 5 human / 5 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 38.68% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Rampart(Green) × 1
- Dungeon(Purple) × 1
- Inferno(Red) × 1
- Castle(Tan) × 1
- Tower(Teal) × 1
Wandering Monsters
- Gold Golem9 stacks
- Roc5 stacks
- Ghost Dragon2 stacks
- Behemoth2 stacks
- Boar2 stacks
- Phoenix2 stacks
- Imp1 stack
- Familiar1 stack
- Centaur1 stack
- Centaur Captain1 stack
- Pikeman1 stack
- Halberdier1 stack
- Troglodyte1 stack
- Infernal Troglodyte1 stack
- Gremlin1 stack
- Master Gremlin1 stack
- Hydra1 stack
Artifacts
- Orb of Vulnerability(1 placed)
- Endless Sack of Gold(1 placed)
- Orb of Inhibition(1 placed)
Scrolls & Random Relics
- Random artifacts19
- Spell scrolls10