1. Проникновение — WoG
Overview
Written from the facts in this map's file
Infiltration is a small 36 by 36 map with an underground level, built for Heroes of Might and Magic III: In the Wake of Gods. Three players take part, but only one can be human, and the Red and Tan players are computer-controlled. The two teams pit Inferno (Red), Stronghold (Tan) and Rampart (Green) against each other, and heroes are capped at level 8. The story frames the struggle as a defense against dark forces creeping into sacred land and scouting its weaknesses. Victory requires defeating all enemies, while a player loses if a specific hero is killed. Terrain is mostly rock and grass, with about 11 percent water and a small subterranean share. Notable features include three towns, three mines, a Ballista and the Shield of the Dwarven Lords, plus dwellings for Centaurs, Dwarves and Wood Elves.
Author's description
| Version: | WoG |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Normal |
| Players: | 1 human / 3 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface and underground |
| Water %: | 10.84% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose a specific hero — at (6, 9, surface) |
| Level cap: | Level 8 |
Terrain (both levels)


On the map
Towns & Settlements
- Rampart(Green) × 3
Heroes
3 placed heroes on map
Wandering Monsters
- Wood Elf3 stacks
- Centaur3 stacks
- Grand Elf2 stacks
- Silver Pegasus1 stack
- Centaur Captain1 stack
- Battle Dwarf1 stack
- Dwarf1 stack
- Skeleton Warrior1 stack
Artifacts
- Spell Book(1 on heroes)
- Ballista(1 placed)
- Shield of the Dwarven Lords(1 placed)