Zelda — RoE
Overview
Written from the facts in this map's file
Zelda is a medium 72 by 72 map for Restoration of Erathia, with an underground level and Normal difficulty. Its premise follows the Zelda series: a princess has been kidnapped, and the player has one year, or 336 days, to rescue her before time runs out. Four colors are present, but only one can be human, and the other three are computer-controlled. There are no teams, and each player's faction is random. Victory requires capturing one specific town. The map is mostly rock and grass, with some subterranean ground and sand, and very little water. It contains five towns, 25 mines, seven creature banks, nine random artifacts, and 59 wandering monster stacks. Cavalier dwellings also appear, along with three timed events.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 1 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 3.06% |
| Victory condition: | Capture a specific town — at (65, 67, underground) (AI can win this way too) |
| Loss condition: | Time expires — 336 days |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Random(Neutral) × 1
Heroes
4 placed heroes on map
Random Monsters
- Level 048 monsters
- Level 46 monsters
- Level 52 monsters
- Level 62 monsters
- Level 71 monster
Creature Dwellings
Scrolls & Random Relics
- Random artifacts9