Zdobyć zamek — SoD

Overview

Written from the facts in this map's file

This small surface map, 36 by 36 tiles and played on Normal difficulty, pits a human-controlled Stronghold player in red against a computer-controlled Fortress player in blue, with no teams. The land is split between sand and swamp, with no water. The story behind the map is that the Dragon Lords have offered a reward to whoever captures the citadel, supposedly because they need the bulls that can be recruited there. Victory requires capturing one specific town, and a player loses by losing all towns and heroes. The map has two towns, twelve mines, and fifteen creature banks. Notable features include a Ring of the Magi placed on the map, two dwellings for dragons, and wandering Arch Mage and Faerie Dragon stacks.

Author's description

Smoczy Lordowie wyznaczyli nagrodę za zdobycie Cytadeli,ponoć są im potrzebne te byki które można nająć w tym mieście.

Version:SoD
Size:S (36×36 tiles)
Difficulty:Normal
Players:1 human / 2 total
Alliances:No (Free for all)
Levels:Surface only
Victory condition:Capture a specific town — at (30, 31, surface) (or the standard win also counts)
Loss condition:Lose all towns and heroes

Terrain

Sand53.0%
Swamp47.0%
SurfaceSurface minimap of Zdobyć zamek
0

On the map

Towns & Settlements

  • Fortress(Blue) × 1
  • Stronghold(Red) × 1

Wandering Monsters

Random Monsters

  • Level 14 monsters
  • Level 21 monster
  • Level 37 monsters
  • Level 41 monster
  • Level 52 monsters
  • Level 65 monsters

Artifacts

Scrolls & Random Relics

  • Random artifacts2

Map Objects & Structures

Random Resource19Treasure Chest15Creature Bank15Mine12Resource12Sign6Crypt4Campfire4Garden of Revelation4Star Axis4Rocklands3Obelisk3Magic Plains (2)3Redwood Observatory2Dragon Utopia2Arena2Learning Stone2School of War2School of Magic2Oasis1Pyramid1Marletto Tower1Mercenary Camp1Border Gate1Keymaster's Tent1Cursed Ground (2)1Freelancers Guild1Idol of Fortune1Library of Enlightenment1Witch Hut1