Wizards Conquest — RoE
Overview
Written from the facts in this map's file
Wizards Conquest is a medium 72 by 72 underground map for Restoration of Erathia, set on Impossible difficulty. Four players take part, with up to two human players, and there are no teams. Green and Orange are computer-controlled and both play Tower, while Red and Blue receive random factions. The map centers on two powerful kingdoms fighting on the mainland while two outside wizard nations are quietly planning something. Victory requires defeating all enemies, and a player loses by losing all towns and heroes. About 38 percent of the terrain is rock, with grass, subterranean ground and 12 percent water. Wandering Water Elementals, Chaos Hydras and War Unicorns roam the land, and the map holds 26 mines, 11 seer huts, 9 creature banks and Angel Wings and Tome of Fire Magic among its artifacts.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Impossible |
| Players: | 2 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 12.14% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Tower(Green) × 1
- Tower(Orange) × 1
- Random(Red) × 1
- Random(Neutral) × 4
Heroes
4 placed heroes on map
Wandering Monsters
- Water Elemental2 stacks
- Chaos Hydra2 stacks
- War Unicorn2 stacks
Random Monsters
- Level 021 monsters
- Level 16 monsters
- Level 236 monsters
- Level 322 monsters
- Level 413 monsters
- Level 55 monsters
- Level 66 monsters
- Level 73 monsters
Artifacts
- Bird of Perception(2 placed)
- Stoic Watchman(2 placed)
- Necklace of Ocean Guidance(2 placed)
- Angel Wings(1 placed)
- Tome of Fire Magic(1 placed)
- Tome of Air Magic(1 placed)
- Sea Captain's Hat(2 placed)
- Spellbinder's Hat(1 placed)
- Orb of Inhibition(1 placed)
Scrolls & Random Relics
- Random artifacts46
- Spell scrolls1