Winter Pass map ver 1.0 — WoG
Overview
Written from the facts in this map's file
This Medium-sized map spans 72 by 72 tiles and includes an underground level, with mostly rock, grass, and snow terrain and a small share of water. Four players compete, and all four can be human, with two teams in play. Each player's faction is random, and victory comes from defeating all enemies, while a player loses once all of their towns and heroes are gone. The map's description casts the players as neighbors in a warm valley who team up to explore other valleys and deal with anyone who gets in the way, and it encourages reopening underground mines to raise an army. Notable features include eight towns, twelve mines, four Seer Huts, eight creature banks, and a number of wandering monsters such as Azure Dragons and Steel Golems, plus several placed artifacts.
Author's description
| Version: | WoG |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 4 human / 4 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface and underground |
| Water %: | 9.46% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Purple) × 1
- Random(Neutral) × 4
Wandering Monsters
- Nymph4 stacks
- Steel Golem4 stacks
- Azure Dragon4 stacks
- Mechanic4 stacks
- Sea Dog2 stacks
- Cannon1 stack
Random Monsters
- Level 315 monsters
- Level 420 monsters
- Level 54 monsters
Creature Dwellings
Artifacts
- Ballista(4 placed)
- Ammo Cart(4 placed)
- First Aid Tent(4 placed)
- Speculum(1 placed)
- Spyglass(1 placed)
- Bird of Perception(1 placed)
- Stoic Watchman(1 placed)
Scrolls & Random Relics
- Random artifacts33