Wiezniowie — SoD

Overview

Written from the facts in this map's file

Prisoners is a medium underground map for five human players in the Shadow of Death version, set on a 72 by 72 grid where water covers about a third of the terrain, with rock, lava and subterranean ground making up most of the rest. The author's premise is an escape: players take one of four prisoners and try to defeat the guard, or play the guard and stop the escapees. Two teams compete, using Fortress, Stronghold and Inferno. Victory requires defeating all enemies, and the game is lost if time runs out after 336 days. The map has eight towns, one pre-placed hero, and wandering stacks of Cerberus, Demons, Pit Lords and Magogs. Thirty-seven mines, five monoliths and portals, and the Equestrian's Gloves are also placed. The author recommends the Expert difficulty.

Author's description

Wiezniowie uciekaja! Zagraj jednym z czterech wiezniow i spróbuj pokonać strażnika lub straznikiem i sprobuj powstrzymaj wiezniow. Zalecam grać na trudności Expert (dla odpowiedniej trudnosci). Autor mapy: Sławek Beling

Version:SoD
Size:M (72×72 tiles)
Difficulty:Expert
Players:5 human / 5 total
Alliances:Yes (2 teams)
Levels:Surface and underground
Water %:31.66%
Victory condition:Defeat all enemies
Loss condition:Time expires — 336 days

Terrain (both levels)

Water41.8%
Lava16.9%
Subterranean11.3%
Grass9.4%
Dirt7.2%
Rough6.4%
Swamp6.4%
Sand0.6%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Wiezniowie
UndergroundUnderground minimap of Wiezniowie

On the map

Towns & Settlements

  • Stronghold(Blue) × 1
  • Fortress(Green) × 1
  • Fortress(Red) × 1
  • Stronghold(Tan) × 1
  • Inferno(Teal) × 2
  • Castle(Neutral) × 2

Heroes

1 placed hero on map

Wandering Monsters

Artifacts

Scrolls & Random Relics

  • Random artifacts35

Map Objects & Structures

Treasure Chest103Random Resource103Resource76Mine37Ocean Bottle20Subterranean Gate8Shipyard6Keymaster's Tent5Border Guard5Garrison4Trading Post4One-way Monolith Entrance3One-way Monolith Exit2Garrison (vertical)1