White Fighter — SoD

Overview

Written from the facts in this map's file

White Fighter is a small 36 by 36 map for Shadow of Death, played on a single level with no underground. It supports two players, but only one can be human, so the Blue side is controlled entirely by the computer. Neither side has a team alliance. Red plays as Conflux and Blue as Tower, and the map is set on snow and grass with no water. Victory requires defeating all enemies, and a player loses by losing every town and hero. Wandering monsters are spread across the land, and the map includes Pixie dwellings, four mines, four placed artifacts, and a single creature bank.

Author's description

ничтоже знаменитого Белого Война, и станете легендой Земель Геройских.

Version:SoD
Size:S (36×36 tiles)
Difficulty:Normal
Players:1 human / 2 total
Alliances:No (Free for all)
Levels:Surface only
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Snow60.8%
Grass39.2%
SurfaceSurface minimap of White Fighter
0

On the map

Towns & Settlements

  • Tower(Blue) × 1
  • Conflux(Red) × 1

Heroes

2 placed heroes on map

Random Monsters

  • Level 110 monsters
  • Level 212 monsters
  • Level 36 monsters
  • Level 42 monsters
  • Level 52 monsters
  • Level 61 monster
  • Level 71 monster

Creature Dwellings

Artifacts

Scrolls & Random Relics

  • Random artifacts4

Map Objects & Structures

Random Resource21Treasure Chest20Mine4Water Wheel2Arena2School of War2Fountain of Youth1Tree of Knowledge1Mystical Garden1Resource1Star Axis1Refugee Camp1Crypt1Trading Post (snow)1Redwood Observatory1Garden of Revelation1Windmill1Marletto Tower1Idol of Fortune1Mercenary Camp1Creature Bank1