When Gods wake up — WoG

Overview

Written from the facts in this map's file

When Gods Wake Up is an extra large underground map of 144 by 144 tiles, played by up to eight human players, each playing a different faction from Inferno to Conflux, with no teams. Rock covers about 40 percent of the terrain, water roughly 23 percent, with smaller stretches of grass and subterranean ground. The author's description speaks of a dark citadel in the south and an undead threat that must be stopped. Victory comes from capturing a specified town, while a player is eliminated once they lose all towns and heroes. Across the map sit 26 towns, 75 mines, 25 seer huts, 13 monoliths and portals, and 15 creature banks. Wandering monsters include mammoths, nix warriors, skeletons and ghost dragons, and the Grail is placed somewhere on the map alongside a sizable collection of named artifacts.

Author's description

Banish this land from Dark citadel in the south. Destroy the undead menace.

Version:WoG
Size:XL (144×144 tiles)
Difficulty:Normal
Players:8 human / 8 total
Alliances:No (Free for all)
Levels:Surface and underground
Water %:22.74%
Victory condition:Capture a specific town — at (128, 101, underground) (or the standard win also counts, AI can win this way too)
Loss condition:Lose all towns and heroes

Terrain (both levels)

Water37.9%
Grass12.8%
Subterranean11.6%
Snow10.3%
Swamp7.1%
Dirt6.3%
Lava6.3%
Rough5.2%
Sand2.5%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of When Gods wake up
UndergroundUnderground minimap of When Gods wake up

On the map

Towns & Settlements

  • Castle(Blue) × 1
  • Fortress(Green) × 1
  • Stronghold(Orange) × 1
  • Conflux(Pink) × 1
  • Dungeon(Purple) × 1
  • Inferno(Red) × 1
  • Rampart(Tan) × 1
  • Tower(Teal) × 1
  • Castle(Neutral) × 1
  • Conflux(Neutral) × 1
  • Dungeon(Neutral) × 2
  • Fortress(Neutral) × 2
  • Inferno(Neutral) × 1
  • Necropolis(Neutral) × 5
  • Rampart(Neutral) × 1
  • Random(Neutral) × 2
  • Stronghold(Neutral) × 1
  • Tower(Neutral) × 2

Heroes

8 placed heroes on map

Wandering Monsters

Random Monsters

  • Level 019 monsters
  • Level 138 monsters
  • Level 235 monsters
  • Level 337 monsters
  • Level 429 monsters
  • Level 525 monsters
  • Level 620 monsters
  • Level 726 monsters

Scrolls & Random Relics

  • Random artifacts56

Map Objects & Structures

Random Resource773Flotsam282Mine75Shipwreck72Resource48Tree of Knowledge32Lucid Pools29Derelict Ship26Shipwreck Survivor26Seer Hut25Pyramid22Subterranean Gate22Magic Well16Creature Bank15Obelisk14Learning Stone13Abandoned Mine13Fiery Fields11Shipyard9Redwood Observatory9Mystical Garden8Cursed Ground (2)8Witch Hut7Garden of Revelation7Fountain of Youth7Garrison7School of Magic7Magic Clouds7Rocklands7Pillar of Fire7