Way home — RoE

Overview

Written from the facts in this map's file

Way Home is a small 36 by 36 map set in the Restoration of Erathia game version, with an underground level and Normal difficulty. It supports two players, but only one can be human, and the Blue side is computer-controlled. There are no teams. Red plays as Rampart and Blue as Necropolis. Victory comes from defeating all enemies, and a player loses if a specific hero is lost. The land is mostly grass and rock, with some dirt and a small share of water. The map holds three towns, two placed heroes, and a scattering of undead and wandering creatures, including Wraiths, Liches, and Vampires. Dwellings offer a mix of neutral and undead troops, and a Titan's Cuirass waits among 21 random artifacts. Twelve mines and two monoliths or portals help move the game along.

Author's description

You are lost in the forest and with minimal army your journey begins.

Version:RoE
Size:S (36×36 tiles)
Difficulty:Normal
Players:1 human / 2 total
Alliances:No (Free for all)
Levels:Surface and underground
Water %:5.94%
Victory condition:Defeat all enemies
Loss condition:Lose a specific hero — at (33, 35, surface)

Terrain (both levels)

Grass72.8%
Dirt17.4%
Water9.8%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Way home
UndergroundUnderground minimap of Way home

On the map

Towns & Settlements

  • Necropolis(Blue) × 1
  • Rampart(Red) × 1
  • Necropolis(Neutral) × 1

Heroes

2 placed heroes on map

Wandering Monsters

Artifacts

Scrolls & Random Relics

  • Random artifacts21

Map Objects & Structures

Resource38Random Resource22Treasure Chest15Mine12Learning Stone7Scholar4Campfire4Marletto Tower3Mercenary Camp3Garden of Revelation3Star Axis2Two-way Monolith2Keymaster's Tent2Arena2Border Guard2Garrison2War Machine Factory2School of Magic2Tree of Knowledge2Subterranean Gate2Redwood Observatory1School of War1Library of Enlightenment1Hill Fort1Den of Thieves1Warrior's Tomb1Black Market1Hut of the Magi1Eye of the Magi1Shipyard1