Water Cross — RoE
Overview
Written from the facts in this map's file
Water Cross is a medium 72 by 72 map for four players, with up to four human participants and two teams, set on a sea-dominated underground level. Water covers about 68 percent of the surface, with rock and subterranean ground making up most of the rest. Players start with random factions, and victory comes from eliminating every enemy, while a player loses once all their towns and heroes are gone. The map is rated expert and is a reworking of a familiar layout with a few small changes near the center. Nine towns are present, along with a Gold Golem and an Arch Mage wandering the waters. The map also holds four spellbooks for the elements, Angel Wings, Cards of Prophecy, and several other placed artifacts, plus 29 mines and 11 seer huts.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Expert |
| Players: | 4 human / 4 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface and underground |
| Water %: | 67.71% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Purple) × 1
- Random(Tan) × 1
- Random(Teal) × 1
- Random(Neutral) × 5
Wandering Monsters
- Gold Golem1 stack
- Arch Mage1 stack
Random Monsters
- Level 01 monster
- Level 124 monsters
- Level 248 monsters
- Level 320 monsters
- Level 416 monsters
- Level 513 monsters
- Level 67 monsters
- Level 73 monsters
Artifacts
- Cards of Prophecy(1 placed)
- Ladybird of Luck(1 placed)
- Badge of Courage(1 placed)
- Crest of Valor(1 placed)
- Angel Wings(1 placed)
- Tome of Fire Magic(1 placed)
- Tome of Air Magic(1 placed)
- Tome of Water Magic(1 placed)
- Tome of Earth Magic(1 placed)
- Orb of Vulnerability(1 placed)
- Endless Purse of Gold(1 placed)
- Spellbinder's Hat(1 placed)
Scrolls & Random Relics
- Random artifacts36