WAR v1.0 — SoD
Overview
Written from the facts in this map's file
The map WAR v1.0 is a medium 72 by 72 scenario for Heroes of Might and Magic III: Shadow of Death, with an underground level and an Expert difficulty rating. Four colored players take part, but only three can be human, since the Green player is computer-controlled and fights as a Conflux army. Red, Blue, and Orange receive random factions, and there are no teams, so every player competes alone. Victory requires defeating all enemies, and a player loses once all of their towns and heroes are gone. The land is mostly grass, rock, subterranean ground, and dirt, with no water. Notable features include fourteen towns, fifteen wandering Azure Dragon stacks, a single Wraith, sixteen creature banks, fifty-seven mines, and six monoliths or portals. Thirty-six artifacts are scattered across the map, and one timed event adds a further twist.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Expert |
| Players: | 3 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 3
- Conflux(Green) × 2
- Random(Orange) × 3
- Random(Red) × 3
- Random(Neutral) × 3
Heroes
2 placed heroes on map
Wandering Monsters
- Azure Dragon15 stacks
- Wraith1 stack
Random Monsters
- Level 137 monsters
- Level 245 monsters
- Level 329 monsters
- Level 464 monsters
- Level 539 monsters
- Level 67 monsters
- Level 748 monsters
Scrolls & Random Relics
- Random artifacts36