War of Two Nations — RoE
Overview
Written from the facts in this map's file
War of Two Nations is a medium 72x72 map for four players, with two teams and up to four human participants. It includes an underground level and is rated Normal difficulty. Each player starts with a random faction, and the terrain is mostly rock and grass, with water covering about 8 percent of the surface. Victory comes from defeating every enemy, and a player loses once all their towns and heroes are gone. The map contains eight towns, 85 wandering monster stacks, and 41 random artifacts alongside several placed ones, including the Angel Wings, Boots of Levitation, and the four tomes of magic. Mines, seer huts, and creature banks are scattered across the land. The author describes a sea-crossing conflict in which allied lords work together to end a threat.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 4 human / 4 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface and underground |
| Water %: | 8.19% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Purple) × 1
- Random(Red) × 1
- Random(Teal) × 1
- Random(Neutral) × 4
Random Monsters
- Level 116 monsters
- Level 215 monsters
- Level 312 monsters
- Level 417 monsters
- Level 510 monsters
- Level 610 monsters
- Level 75 monsters
Artifacts
- Boots of Polarity(1 placed)
- Angel Wings(1 placed)
- Tome of Fire Magic(1 placed)
- Tome of Air Magic(1 placed)
- Tome of Water Magic(1 placed)
- Tome of Earth Magic(1 placed)
- Boots of Levitation(1 placed)
- Orb of Vulnerability(1 placed)
- Endless Sack of Gold(1 placed)
- Sea Captain's Hat(1 placed)
- Spellbinder's Hat(1 placed)
- Orb of Inhibition(1 placed)
Scrolls & Random Relics
- Random artifacts41