Wake of Gods III V1.0 — WoG

Overview

Written from the facts in this map's file

Wake of Gods III V1.0 is a medium 72x72 two-player map for the In the Wake of Gods expansion, played on a single surface level at Normal difficulty. Two players can take part, both of them human, with no teams and no computer-only colours. Red and Orange each start with a random faction. Victory requires defeating every enemy, and a player loses once all of their towns and heroes are gone. Grass covers most of the map, with water making up about 30 percent and sand the rest. The map holds four towns, along with mines, creature banks, and nine randomly placed artifacts. Wandering monsters include Mechanics, Halfling Grenadiers, Fangarms, Leprechauns, Engineers, Enchanters and Satyrs, while Nymphs and Stormbirds guard their dwellings. Eight timed events add further turns to the action.

Author's description

A wake of gods add-on map by KittenAngel

Version:WoG
Size:M (72×72 tiles)
Difficulty:Normal
Players:2 human / 2 total
Alliances:No (Free for all)
Levels:Surface only
Water %:30.17%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Grass57.0%
Water30.2%
Sand12.8%
SurfaceSurface minimap of Wake of Gods III V1.0
0

On the map

Towns & Settlements

  • Random(Orange) × 1
  • Random(Red) × 1
  • Random(Neutral) × 2

Wandering Monsters

Random Monsters

  • Level 28 monsters
  • Level 42 monsters

Creature Dwellings

Scrolls & Random Relics

  • Random artifacts9

Map Objects & Structures

Random Resource47Treasure Chest38Mine12Pyramid12Creature Bank6Shipwreck Survivor6Flotsam6Sea Chest6Magic Well4Lucid Pools4Border Gate2Pandoras Box2Keymaster's Tent2Altar of Sacrifice2Dragon Utopia2Derelict Ship2Boat2Refugee Camp2Arena2Star Axis2Garden of Revelation2Library of Enlightenment2Marletto Tower2Mercenary Camp2School of Magic2University2School of War2Learning Stone2Mermaid2