Wake of Gods III V1.0 — WoG
Overview
Written from the facts in this map's file
Wake of Gods III V1.0 is a medium 72x72 two-player map for the In the Wake of Gods expansion, played on a single surface level at Normal difficulty. Two players can take part, both of them human, with no teams and no computer-only colours. Red and Orange each start with a random faction. Victory requires defeating every enemy, and a player loses once all of their towns and heroes are gone. Grass covers most of the map, with water making up about 30 percent and sand the rest. The map holds four towns, along with mines, creature banks, and nine randomly placed artifacts. Wandering monsters include Mechanics, Halfling Grenadiers, Fangarms, Leprechauns, Engineers, Enchanters and Satyrs, while Nymphs and Stormbirds guard their dwellings. Eight timed events add further turns to the action.
Author's description
| Version: | WoG |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Water %: | 30.17% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Random(Orange) × 1
- Random(Red) × 1
- Random(Neutral) × 2
Wandering Monsters
- Mechanic2 stacks
- Halfling Grenadier2 stacks
- Fangarm2 stacks
- Leprechaun2 stacks
- Engineer2 stacks
- Enchanter2 stacks
- Satyr1 stack
Random Monsters
- Level 28 monsters
- Level 42 monsters
Scrolls & Random Relics
- Random artifacts9