Рай vs Ад (Д) — WoG

Overview

Written from the facts in this map's file

Heaven vs Hell (D) pits a Castle player against an Inferno player on an Extra Large 144x144 map for two human players, with no teams and no computer-controlled colors. It is designed for In the Wake of Gods and is rated Hard. The map has an underground level, and its terrain is mostly lava and snow, with water covering about 12 percent. The author's description frames the match as a clash between two opposites and asks which side will prevail. Each side starts with its own faction, and the goal is to defeat all enemies. A player loses by losing all towns and heroes. The map contains 24 towns, 88 mines, 8 seer huts, 10 creature banks, 8 random artifacts, and one timed event. Wandering monsters include Halberdiers, Familiars, Royal Griffins, Cerberi, and Pit Lords.

Author's description

Столкнулись две противоположности. Кто же победит?

Version:WoG
Size:XL (144×144 tiles)
Difficulty:Hard
Players:2 human / 2 total
Alliances:No (Free for all)
Levels:Surface and underground
Water %:12.41%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain (both levels)

Lava44.3%
Snow43.3%
Water12.4%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Рай vs Ад (Д)
UndergroundUnderground minimap of Рай vs Ад (Д)

On the map

Towns & Settlements

  • Inferno(Blue) × 2
  • Castle(Red) × 2
  • Castle(Neutral) × 10
  • Inferno(Neutral) × 10

Wandering Monsters

Artifacts

Scrolls & Random Relics

  • Random artifacts8

Map Objects & Structures

Magic Clouds2268Random Resource240Treasure Chest239Fiery Fields181Evil Fog175Mine88Lighthouse16Rally Flag16Creature Bank10Shipyard8Eye of the Magi8Seer Hut8Library of Enlightenment8Redwood Observatory8Hut of the Magi4Whirlpool4Dragon Utopia4