Vampire-Killer — RoE

Overview

Written from the facts in this map's file

Vampire-Killer is a small 36 by 36 underground map for Normal difficulty, built for two players, with only one human seat and Red computer-controlled. Red plays Necropolis and Blue plays Castle, with no teams. The story casts the player as a hunter sent by the church to drive out a vampire lord and his followers. Victory requires capturing a specific town, and the player loses if a specific town falls. The landscape is mostly rough and dirt, with subterranean and grass terrain and no water. It has 14 mines, two towns, four heroes, two creature banks, and three timed events. Vampires and halberdiers roam the map, and the Spyglass and Vampire's Cowl are placed artifacts.

Author's description

You are a vampire-killer ordered by the church to rid the region of the vampire lord and his minions.

Version:RoE
Size:S (36×36 tiles)
Difficulty:Normal
Players:1 human / 2 total
Alliances:No (Free for all)
Levels:Surface and underground
Victory condition:Capture a specific town — at (2, 4, underground) (or the standard win also counts)
Loss condition:Lose a specific town — at (3, 4, surface)

Terrain (both levels)

Rough31.7%
Dirt21.5%
Subterranean21.0%
Grass16.7%
Lava9.1%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Vampire-Killer
UndergroundUnderground minimap of Vampire-Killer

On the map

Towns & Settlements

  • Castle(Blue) × 1
  • Necropolis(Red) × 1

Heroes

4 placed heroes on map

Wandering Monsters

Creature Dwellings

Artifacts

Scrolls & Random Relics

  • Spell scrolls1

Map Objects & Structures

Resource59Treasure Chest25Mine14Cursed Ground6Campfire5Warrior's Tomb4Star Axis4Corpse3Garden of Revelation3Subterranean Gate2Magic Plains2Creature Bank2Library of Enlightenment2Witch Hut2Water Wheel1Redwood Observatory1Watering Hole1Seer Hut1Sanctuary1Rally Flag1Tavern1School of Magic1School of War1Idol of Fortune1Learning Stone1Hill Fort1Magic Well1Mercenary Camp1Marletto Tower1Shrine of Magic Gesture1