Universal Commander — RoE
Overview
Written from the facts in this map's file
Universal Commander is a medium 72 by 72 underground map for two human players with no teams and random factions. Victory requires defeating every enemy, and a player is eliminated after losing all towns and heroes. The author frames it as a test of who is strong enough to claim the title. Rock covers about 43 percent of the ground, and grass about 26 percent. The map holds four towns, 79 random monster stacks, and wandering Gold Golems, Titans and Black Dragons. Placed artifacts include the Centaur's Axe and Skull Helmet, while mines, creature banks, and monoliths and portals are scattered across the land. The difficulty is Expert.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Expert |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 10.38% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Grass45.0%
Dirt18.7%
Water18.1%
Subterranean12.9%
Swamp5.0%
Sand0.4%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
- Random(Neutral) × 2
Wandering Monsters
- Gold Golem2 stacks
- Titan2 stacks
- Black Dragon2 stacks
Random Monsters
- Level 126 monsters
- Level 220 monsters
- Level 314 monsters
- Level 412 monsters
- Level 55 monsters
- Level 62 monsters
Creature Dwellings
Artifacts
- Centaur's Axe(1 placed)
- Shield of the Dwarven Lords(1 placed)
- Skull Helmet(1 placed)
- Rib Cage(1 placed)
Scrolls & Random Relics
- Random artifacts12