Two way destiny — RoE
Overview
Written from the facts in this map's file
Two Way Destiny is a two-player map on a medium 72 by 72 grid with an underground level, set at normal difficulty. The author gave no description, so the map's details are the main guide. Rock covers about 47 percent of the ground, grass about 40 percent, and water 8 percent. Both players can be human, with no teams, and each is assigned a random faction. Four towns and two starting heroes are placed on the map. Victory requires defeating all enemies, and a player loses after losing all towns and heroes. Scattered across the map are wandering stacks of Mighty Gorgons, Champions, an Archangel and a Black Dragon, along with elemental dwellings, eleven named artifacts, mines, creature banks, seer huts and monoliths or portals.
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 8.50% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
- Random(Neutral) × 2
Heroes
2 placed heroes on map
Wandering Monsters
- Mighty Gorgon2 stacks
- Champion2 stacks
- Archangel1 stack
- Black Dragon1 stack
Random Monsters
- Level 22 monsters
- Level 334 monsters
- Level 48 monsters
- Level 58 monsters
- Level 68 monsters
- Level 720 monsters
Creature Dwellings
Artifacts
- Titan's Gladius(1 placed)
- Sentinel's Shield(1 placed)
- Thunder Helmet(1 placed)
- Titan's Cuirass(1 placed)
- Sword of Judgement(1 placed)
- Helm of Heavenly Enlightenment(1 placed)
- Boots of Polarity(1 placed)
- Angel Wings(1 placed)
- Tome of Air Magic(1 placed)
- Orb of Vulnerability(1 placed)
- Spellbinder's Hat(1 placed)
Scrolls & Random Relics
- Random artifacts15