Tourney II — SoD

Overview

Written from the facts in this map's file

Tourney II is a small two-player arena map for Heroes of Might and Magic III: Shadow of Death, measuring 36 by 36 with a single surface level and no underground. Both sides start with randomly chosen factions, and the match is decided by defeating every enemy, while a player loses by losing all towns and heroes. The terrain is mostly rock, with patches of subterranean and sand ground and no water. Each player begins with one hero and one town, and the map scatters wandering stacks of creatures such as Centaur Captains, Master Gremlins, Familiars, and Skeleton Warriors. The difficulty is set to Impossible, and three timed events are placed on the map. The author's notes, updated in June 2008, describe Red as waiting in the arena while Blue attacks, and they mention a draw if the winner keeps elementals.

Author's description

version 2.1 updated by SAG (Sergey Goulyaev), June 2008 RED waits on the ARENA... BLUE attacks.... BEST stays! if winner stays with elementals-its a DRAW! PREPARE YOURSELF!

Version:SoD
Size:S (36×36 tiles)
Difficulty:Impossible
Players:2 human / 2 total
Alliances:No (Free for all)
Levels:Surface only
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Rock65.3%
Subterranean19.6%
Sand15.1%
SurfaceSurface minimap of Tourney II
0

On the map

Towns & Settlements

  • Random(Blue) × 1
  • Random(Red) × 1

Heroes

2 placed heroes on map

Wandering Monsters

Artifacts

Map Objects & Structures

Sign18Pandoras Box16Magic Plains2Magic Spring2Redwood Observatory2