Tourney II — SoD
Overview
Written from the facts in this map's file
Tourney II is a small two-player arena map for Heroes of Might and Magic III: Shadow of Death, measuring 36 by 36 with a single surface level and no underground. Both sides start with randomly chosen factions, and the match is decided by defeating every enemy, while a player loses by losing all towns and heroes. The terrain is mostly rock, with patches of subterranean and sand ground and no water. Each player begins with one hero and one town, and the map scatters wandering stacks of creatures such as Centaur Captains, Master Gremlins, Familiars, and Skeleton Warriors. The difficulty is set to Impossible, and three timed events are placed on the map. The author's notes, updated in June 2008, describe Red as waiting in the arena while Blue attacks, and they mention a draw if the winner keeps elementals.
Author's description
| Version: | SoD |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Impossible |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
Heroes
2 placed heroes on map
Wandering Monsters
- Centaur Captain2 stacks
- Master Gremlin2 stacks
- Familiar2 stacks
- Skeleton Warrior2 stacks
- Infernal Troglodyte2 stacks
- Hobgoblin2 stacks
- Gnoll Marauder2 stacks
- Sprite2 stacks
Artifacts
- Spell Book(1 on heroes)
- Blackshard of the Dead Knight(1 on heroes)
- Shield of the Dwarven Lords(1 on heroes)
- Helm of Heavenly Enlightenment(1 on heroes)
- Dragon Wing Tabard(1 on heroes)
- Tome of Fire Magic(1 on heroes)
- Tome of Air Magic(1 on heroes)
- Tome of Water Magic(1 on heroes)
- Tome of Earth Magic(1 on heroes)