Torn of War — RoE
Overview
Written from the facts in this map's file
Torn of War is a medium underground map for four players, each of whom is human-controlled, with no teams. The story follows a kingdom left in disarray after its ruler's death, with rival relatives each holding a foothold on the continent, and it points players toward the ancient castle Fyredam and its dragon guardians. The factions are Castle for Red, Rampart for Blue, Inferno for Tan, and Stronghold for Orange. Victory requires defeating all enemies, and a player loses by losing every town and hero. The map is rocky, with roughly a fifth of its surface covered by water. Ten towns are scattered across it, guarded by wandering Ghost Dragons and a Diamond Golem, and the Grail is placed on the map alongside several named artifacts, mines, and portals.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Hard |
| Players: | 4 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 19.68% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Rampart(Blue) × 1
- Stronghold(Orange) × 1
- Castle(Red) × 1
- Inferno(Tan) × 1
- Dungeon(Neutral) × 6
Wandering Monsters
- Ghost Dragon8 stacks
- Diamond Golem1 stack
Random Monsters
- Level 110 monsters
- Level 216 monsters
- Level 320 monsters
- Level 414 monsters
- Level 511 monsters
- Level 61 monster
Creature Dwellings
Artifacts
- Sword of Hellfire(1 placed)
- Lion's Shield of Courage(1 placed)
- Spellbinder's Hat(1 placed)
Scrolls & Random Relics
- Random artifacts21
- Spell scrolls2