Titan — WoG
Overview
Written from the facts in this map's file
Titan is a small, hard map set on a snowy and rocky underground level, laid out on a 36 by 36 grid for three players, each of whom plays a Castle town and must be human-controlled since there are no computer-only colors. There are no teams, and the victory condition is to defeat a specific monster, the titan that gives the map its name. Losing all towns and heroes ends a player's game. The terrain is roughly half snow and half rock, with no water. Each side starts with three towns' worth of placement, and the map is stocked with wandering giants, titans, master genies, and stone golems, along with mines, creature banks, and monoliths or portals. Among the placed artifacts are the Grail, the Helm of Chaos, the Ring of the Magi, and the Wizard's Well, plus one random artifact. Hero level is capped at 20.
Author's description
| Version: | WoG |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Hard |
| Players: | 3 human / 3 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Defeat a specific monster — at (19, 34, underground) (AI can win this way too) |
| Loss condition: | Lose all towns and heroes |
| Level cap: | Level 20 |
Terrain (both levels)


On the map
Towns & Settlements
- Castle(Blue) × 1
- Castle(Red) × 1
- Castle(Tan) × 1
Heroes
3 placed heroes on map
Wandering Monsters
- Giant7 stacks
- Titan6 stacks
- Master Genie5 stacks
- Stone Golem4 stacks
- Arch Mage3 stacks
- Obsidian Gargoyle3 stacks
- Enchanter3 stacks
- Stone Gargoyle2 stacks
- Naga Queen2 stacks
- Engineer2 stacks
- Naga2 stacks
- Leprechaun1 stack
- Iron Golem1 stack
- Genie1 stack
- Mage1 stack
- Steel Golem1 stack
- Creature 1521 stack
Artifacts
- Grail(12 placed)
- Greater Gnoll's Flail(1 placed)
- Helm of Chaos(1 placed)
- Bow of the Sharpshooter(1 in rewards)
- Wizard's Well(1 placed)
- Ring of the Magi(1 placed)
Scrolls & Random Relics
- Random artifacts1