Time of Changes — SoD
Overview
Written from the facts in this map's file
Time of Changes is a hard, small surface map for Shadow of Death, laid out on a 36 by 36 snowfield with no underground level. Six players each begin with a Tower town and a hero, and all six slots can be human, with no teams and no computer-only colors. The author's description presents the map as chaos breaking over the lands of Order, with the mightiest lords fighting one another and each side trying to prove it is the most orderly. Victory requires defeating all enemies, and a player is eliminated once all their towns and heroes are lost. Across the snow, 43 wandering monster stacks roam the map, and 25 mines are scattered around it.
Author's description
| Version: | SoD |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Hard |
| Players: | 6 human / 6 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain
Snow100.0%
Surface
0
On the map
Towns & Settlements
- Tower(Blue) × 1
- Tower(Green) × 1
- Tower(Orange) × 1
- Tower(Purple) × 1
- Tower(Red) × 1
- Tower(Tan) × 1
Heroes
6 placed heroes on map
Random Monsters
- Level 243 monsters