Time of Changes — SoD

Overview

Written from the facts in this map's file

Time of Changes is a hard, small surface map for Shadow of Death, laid out on a 36 by 36 snowfield with no underground level. Six players each begin with a Tower town and a hero, and all six slots can be human, with no teams and no computer-only colors. The author's description presents the map as chaos breaking over the lands of Order, with the mightiest lords fighting one another and each side trying to prove it is the most orderly. Victory requires defeating all enemies, and a player is eliminated once all their towns and heroes are lost. Across the snow, 43 wandering monster stacks roam the map, and 25 mines are scattered around it.

Author's description

Хаос обрушился на земли Порядка. Самые могучие лорды воюют между собой. Докажыте всем, что вы Самий Порядочный

Version:SoD
Size:S (36×36 tiles)
Difficulty:Hard
Players:6 human / 6 total
Alliances:No (Free for all)
Levels:Surface only
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Snow100.0%
SurfaceSurface minimap of Time of Changes
0

On the map

Towns & Settlements

  • Tower(Blue) × 1
  • Tower(Green) × 1
  • Tower(Orange) × 1
  • Tower(Purple) × 1
  • Tower(Red) × 1
  • Tower(Tan) × 1

Heroes

6 placed heroes on map

Random Monsters

  • Level 243 monsters

Map Objects & Structures

Mine25Learning Stone6Marletto Tower4Abandoned Mine3School of Magic2Mercenary Camp2Garden of Revelation2Windmill1Arena1Star Axis1